During my time at SolverSys, I worked as a Unity Developer on custom interactive experiences developed for corporate clients. Each project presented different technical and design requirements, ranging from training simulations to immersive VR applications.
One of the projects I worked on was an interactive training game designed for factory employees at Nestlé, focused on simulating real-world situations in a safe and engaging environment. I also worked on a VR public speaking simulator developed for a psychology company, creating interactive systems and experiences tailored to the project's specific requirements.
These projects gave me experience developing Unity applications beyond traditional games, adapting gameplay, interaction, and technical solutions to meet the needs of different clients and use cases.
Interactive training game for factory employees, simulating real-world situations in a safe and engaging environment.
Developed for a psychology company, with interactive systems tailored to the project’s requirements.